WTFSkaarj - A modification for UT2003 by the Fraghouse Mod Team (http://fraghouse.beyondunreal.com)
Version: 3
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1. Installation

Please note that you need the Epic Bonus Pack because it includes the Skaarj media for the Invasion gametype!

Here is a root structure displaying where each file should go.
.. UT2003 folder

--- System
	WTFSkaarj.u
	WTFSkaarj.int
	WTFSkaarj readme.txt


Run UT2003, and from the Mutators list select either WTFSkaarj Skaarj mutator (to play as a Skaarj warrior) or WTFSkaarj Brute mutator (to play as a Brute).



2. What is WTFSkaarj?

WTFSkaarj changes all the players (humans and bots) into Skaarj Warriors, Brutes, Warlords or Pupae. These were introduced through the Epic Bonus Pack, which included the Invasion gametype.
You cannot pick up any normal weapons, as you are only an alien monster!
When you start the match, you view the monster from behind, and your crosshair is made invisible.
Here's a lowdown on the monsters:

Skaarj
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If you play as a Skaarj, you are given two default "weapons" - Skaarj lasers and Skaarj claws.
With the lasers, primary fires a barrage of green energy and secondary unleashes a more powerful ball of ice energy.
With the claws, primary performs a flurry of quick slashes and secondary performs a more powerful slash spin.
The skaarj is fast-moving and can jump high.

Brute
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The Brute has one "weapon", but with two different firing modes.
Primary shoots out standard rockets that do a fair amount of damage. Secondary pistol whips anything within a short radius.
The Brute moves slowly and if you try to jump, you will fall over.

Warlord
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The Warlord has one "weapon" with one firing mode.
Both primary and secondary launch powerful warlord rockets.
The Warlord can fly and move swiftly through the air.

Pupae
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The Pupae has one "weapon" with one firing mode.
Both primary and secondary spit acid.
The pupae is a small insect that crawls along the ground but can jump/lunge fairly high.


3. Known bugs

** Since the normal player models use ragdoll deaths, you can't emulate these with VertMeshes, which is what the monsters use. Unfortunately, when a Brute/Skaarj player dies, it uses the last performed animation. So you see get them dieing in all sorts of funny ways.
Also, because of this, STAY AWAY from maps that use triggered karma deaths, eg CTF-Magma, as the monsters will crash the game if they fall into the trigger. If the map features kill zones which kill you even when in God mode, they will most certainly crash when using the vertmesh monsters.



4. Who made this? How can I contact them?

Parser made this small mutator, and you can grab and seize information out of him at http://fraghouse.beyondunreal.com

Enjoy the mod!